---
title: Interfaces (UI)
description: "**Main Window:** ![](https://ariserigging.com/wp-content/uploads/2026/05/image-159-1024x553.png) - By pressing Tab while the mouse cursor is over the [**workspace**](https://ariserigging.com/docs/elements/workspace/), a quick-create-node menu will appear. - By pressing Tab while the mouse cursor is over a node, a quick-create-attachment menu will appear. - If you right-click…"
url: "https://ariserigging.com/docs/getting-started-tutorial/interfaces-ui/"
updated: "2026-05-13"
category: Getting Started Tutorial
---

# Interfaces (UI)

**Main Window:**

![](https://ariserigging.com/wp-content/uploads/2026/05/image-159-1024x553.png)

- By pressing Tab while the mouse cursor is over the [**workspace**](https://ariserigging.com/docs/elements/workspace/), a quick-create-node menu will appear.
- By pressing Tab while the mouse cursor is over a node, a quick-create-attachment menu will appear.
- If you right-click on a node, you will see options related to that node (such as 'Template' or 'Build').
- When you right-click on an attachment, you'll see options related to that attachment.
- More information is available in ARISE 'Help' menu -> 'Shortcuts'.

**Shelf:**

![](https://ariserigging.com/wp-content/uploads/2026/05/image-160.png)

- **Undo/Redo**:  Same as using the Ctrl + 'Z' key to undo, Shift + 'Z' key to redo.
- **Auto Reorder Nodes**: Arise automatically position the nodes into a tree-like structure based on their connections.
- **Grid Snapping** *{New in version 1.11.00}*: Toggle node position snapping to the grid.
- **[Helper Tools Menu](https://ariserigging.com/docs/elements/helper-tools/)**: Provides skinning and rigging tools such as selecting ctrls or transferring weights.
- **Mirror selected node guides**: Flips selected nodes [**guides**](https://ariserigging.com/docs/elements/guides/) on the YZ plane.
- **Mirror nodes based on prefix**: Copies guides onto nodes with opposite prefixes, then mirrors them.
  The button 'L->R' is used, for example, to modify 'R_arm' to match 'L_arm' on a symmetrical character.
- **Select in ARISE**: If you're not sure what ARISE node a particular Maya node belongs to, select the Maya node and click this button.
- **Select in Maya**: This is a toggle button. If a node is selected in ARISE, its matching Maya nodes will be selected too.
- **Guides 'Solo' mode**: You can move guides without moving their children guides.
- **Joint display scale**: Same as Maya: Display->Animation->Joint Size. You can use this if the joints appear too big or too small in the viewport.
- **Indicators**: Appears red if there are '[**placeholders**](https://ariserigging.com/docs/elements/placeholders/)' joints or any nodes under '[**dump_grp**](https://ariserigging.com/docs/elements/dump_grp/)'.
  (*'rig_root_grp'|'data_grp'|*)

Watch [**Video Tutorial**](https://www.youtube.com/watch?v=dHd0kB2lMWg&list=PLNNmUiNjdY99hpq6ApQvy-tiRkxZgbwjw&ab_channel=AriseRiggingSystem)

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