---
title: CA Head
description: "![](https://ariserigging.com/wp-content/uploads/2026/05/image-264.png) Creates a cartoon head and neck with manual/auto volume, auto twist, Bezier ctrls, and more. Guides: - **'Neck Root'** - Position at the base of the neck. - **'Neck Mid'** - Position at the middle of the neck. - **'Head'** - Position…"
url: "https://ariserigging.com/docs/ca-nodes/ca-head/"
updated: "2026-05-13"
category: CA Nodes
---

# CA Head

![](https://ariserigging.com/wp-content/uploads/2026/05/image-264.png)

Creates a cartoon head and neck with manual/auto volume, auto twist, Bezier ctrls, and more.

Guides:

- **'Neck Root'** - Position at the base of the neck.
- **'Neck Mid'** - Position at the middle of the neck.
- **'Head'** - Position at the pivot point of the head.

![](https://ariserigging.com/wp-content/uploads/2026/05/image-265.png)

Attributes:

1. **'Single Side Guide'** - For some [**Aim Guides**](https://ariserigging.com/docs/elements/guides/), the 'side_vector' (twist) is locked and driven by a single 'side_vector', which keeps the orientation consistent. Uncheck this attribute to unlock them if you need more control over the twist. Re-template is required when changes are made. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=233)
2. **'Ctrls Scale'** - Scale all the node ctrls. Note that the attachments [**'Ctrls Settings'**](https://ariserigging.com/docs/attachments/ctrlssettings/) and [**'CtrlsShape'**](https://ariserigging.com/docs/attachments/ctrlsshape/) will override this.
    *[As of version 1.06.03]*  'Update' button to change the ctrls size without requiring a rebuild. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=31) 
3. **'Clean Transformations'** -  If checked, the [**zeroed pose**](https://ariserigging.com/docs/elements/poses/) will be the same as the [**bind pose**](https://ariserigging.com/docs/elements/poses/); if unchecked, when zeroing the ctrls, they will align with a world axis specified in the following two attributes. **[[Video]](https://youtu.be/-1fpRw6oJME?t=61)**
4. **'World Orientation'** - The world axis the ctrls will align with when zeroed. Usually, this attribute's default value is the correct value. **[[Video]](https://youtu.be/-1fpRw6oJME?t=61)**
5. **'World Orient Twist'** - Along with 'World Orientation', defines the ctrls zeroed pose. Usually, the default value of 0 is the correct value. **[[Video]](https://youtu.be/-1fpRw6oJME?t=61)** 
6. **'Expose RotateOrder'** - Exposes all the ctrls 'RotateOrder' attribute in the Channel Box. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=149) 
7. **'Secondary Ctrls'** - Secondary ctrls are added under some ctrls to help prevent gimbal lock.
   A visibility attribute is added to the parent ctrl. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=157) 
8. **'Volume'** - Add 'Auto Volume' and 'Manual Volume' attributes.
9. **'Ctrls Translate' **- If checked, will enable translation attributes on 'neck_root_ctrl' and 'head_ctrl'.
10. **'Pin Ctrl'** - Add a 'pin_ctrl' that constrains 'neck_mid_ctrl' when activated.
    Use a [**'SpaceSwitch'**](https://ariserigging.com/docs/attachments/spaceswitch/) attachment for 'pin_ctrl' to properly use this feature.
11. **'Ribbon Joints'** - The number of skinning joints the head has besides 'neck_root_jnt' and 'head_jnt'. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=198) 
12. **'Ribbon Micro Ctrls'** - Create a ctrl for every ribbon skinning joint. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=211) 
13. **'Bezier Ctrls'** - Add ctrls that deform the ribbon like a Bezier curve. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=222) 
14. **'Bezier Ctrls Offset'** - Position offset of the Bezier ctrls from the joint chain.

Connections:

- **'Root Input'** - Drives the whole node.
- **'Root Output'** -An output at the 'neck_root_jnt'.
- **'Tip Output' **- An output at the 'head_jnt'.

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Get Arise at: [https://www.ariserigging.com](https://www.ariserigging.com/)
