---
title: Eye
description: "![](https://ariserigging.com/wp-content/uploads/2026/05/image-258.png) Creates a basic eye rig setup with rotation and aim-at ctrls. Guides: - **'Eye Center Guide'** - Position at the center of the eyeball model and align to match its gaze. - **'Eye Aim At Guide'** - Position where the aim-at…"
url: "https://ariserigging.com/docs/basic-nodes/eye/"
updated: "2026-05-13"
category: Basic Nodes
---

# Eye

![](https://ariserigging.com/wp-content/uploads/2026/05/image-258.png)

Creates a basic eye rig setup with rotation and aim-at ctrls.

Guides:

- **'Eye Center Guide'** - Position at the center of the eyeball model and align to match its gaze.
- **'Eye Aim At Guide'** - Position where the aim-at ctrl will be.

Attributes:

1. **'Ctrls Scale'** - Scale all the node ctrls. Note that the attachments [**'Ctrls Settings'**](https://ariserigging.com/docs/attachments/ctrlssettings/) and [**'CtrlsShape'**](https://ariserigging.com/docs/attachments/ctrlsshape/) will override this.
   *[As of version 1.06.03]*  'Update' button to change the ctrls size without requiring a rebuild. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=31) 
2. **'Expose RotateOrder'** - Exposes all the ctrls 'RotateOrder' attribute in the Channel Box. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=149)
3. **'Secondary Ctrls'** - Secondary ctrls are added under some ctrls to help prevent gimbal lock.
   A visibility attribute is added to the parent ctrl. [**[Video]**](https://youtu.be/-1fpRw6oJME?t=157)
4. **'Enable Scale'**** **- Enable scaling of the eyeball.

Connections:

- **'Root Input'** - Drives the 'eye_ctrl'/eyeball, usually connected to the head node.
- **'Aim Ctrl Input' **- Drives the 'aim_at_ctrl', usually connected to the [**'Base'**](https://ariserigging.com/docs/basic-nodes/base-node/) node. 
- **'Eye Output'** - An output at 'eye_jnt'.

_____________________________________________
Get Arise at: [https://www.ariserigging.com](https://www.ariserigging.com/)
